@BEGINEVENTS

@IF
UNITKILLED
unit=Gen. Brock
attacker=ANYBODY
defender=British
@THEN
TEXT
General Brock falls in battle! Canada and Britain mourn,
vowing to continue the battle against the Yankee invaders.
ENDTEXT
PLAYWAVEFILE
FANFARE6.WAV
@ENDIF

@IF
UNITKILLED
unit=Techumseh
attacker=ANYBODY
defender=Six Nations
@THEN
TEXT
Brave Chief Techumseh falls in battle. The six nations mourn,
and vow to fight on against Yankee aggression.
ENDTEXT
PLAYWAVEFILE
FANFARE6.WAV
@ENDIF

@IF
CITYTAKEN
city=Detroit
attacker=ANYBODY
defender=Americans
@THEN
TEXT
Detroit captured! This is the signal for the uprising of the 
Indian Confederacy organized by Techumseh against
American aggression.
ENDTEXT
CREATEUNIT
unit=Warparty
owner=Six Nations
veteran=yes
homecity=none
locations
6,36
5,37
6,38
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Detroit
attacker=ANYBODY
defender=Americans
@THEN
CREATEUNIT
unit=Warparty
owner=Six Nations
veteran=yes
homecity=none
locations
5,37
6,38
7,33
endlocations
@ENDIF

@IF
CITYTAKEN
city=Detroit
attacker=ANYBODY
defender=Americans
@THEN
CREATEUNIT
unit=Warparty
owner=Six Nations
veteran=yes
homecity=none
locations
6,38
7,33
6,36
endlocations
@ENDIF

@IF
CITYTAKEN
city=Detroit
attacker=ANYBODY
defender=Americans
@THEN
CREATEUNIT
unit=Warparty
owner=Six Nations
veteran=yes
homecity=none
locations
7,33
6,36
5,37
endlocations
MAKEAGGRESSION
who=Six Nations
whom=Americans
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Warparty
owner=Six Nations
veteran=no
homecity=none
locations
2,48
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Warparty
owner=Six Nations
veteran=no
homecity=none
locations
4,58
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Warparty
owner=Six Nations
veteran=no
homecity=none
locations
10,52
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=20
@THEN
CREATEUNIT
unit=Warparty
owner=Six Nations
veteran=no
homecity=none
locations
2,68
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Warship
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Warship
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Frigate
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Transport
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=British Inf.
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=British Inf.
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=Artillery
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
TEXT
With Napoleon temporarily defeated, veterans of Wellington's Peninsular army
 are rushed across the Atlantic to reinforce Canada.
ENDTEXT
CREATEUNIT
unit=British Inf.
owner=British
veteran=yes
homecity=none
locations
64,2
endlocations
PLAYWAVEFILE
UK.WAV
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=British Inf.
owner=British
veteran=yes
homecity=none
locations
64,2
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=British Inf.
owner=British
veteran=yes
homecity=none
locations
64,2
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Artillery
owner=British
veteran=yes
homecity=none
locations
64,2
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Artillery
owner=British
veteran=yes
homecity=none
locations
64,2
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=B Dragoons
owner=British
veteran=yes
homecity=none
locations
64,2
endlocations
@ENDIF

@IF
TURN
turn=24
@THEN
CREATEUNIT
unit=Warship
owner=British
veteran=yes
homecity=none
locations
91,19
endlocations
@ENDIF

@IF
TURN
turn=24
@THEN
CREATEUNIT
unit=Warship
owner=British
veteran=yes
homecity=none
locations
91,19
endlocations
@ENDIF

@IF
TURN
turn=24
@THEN
CREATEUNIT
unit=Frigate
owner=British
veteran=yes
homecity=none
locations
91,19
endlocations
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
On June 18, 1812, the United States declared war on Great Britian. It's stated goal is the 
restoration of the freedom of the seas, something the British had finally agreed to before hearing of 
the 
American declaration of war . The Americans' other goals were the conquest of Canada and the 
confiscation of the Indians' lands in Michigan and Ohio. They intended to strike while Britian was 
tied down by the war with France. The Americans launched a three-pronged invasion of Canada 
in conjunction with the invasion of Russia by their ally, Napoleon.
ENDTEXT
MOVEUNIT
unit=American Inf.
owner=Americans
maprect
0,30,12,30,12,42,0,42
moveto
16,30
numbertomove=ALL
PLAYWAVEFILE
USA.WAV
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
 The Americans expected an easy victory. Canada had a population of less than half a million 
against the Americans 8 million. Thomas Jefferson said it was "A mere matter of marching." In the 
end though, repeated American offensives were defeated, the Atlantic coast blockaded, 
Washington captured and burned and the U.S. itself saved from invasion only by the valour of its  
lake fleets and the timely signing of the Treaty of Ghent.
 The war meant that Canada would develop as a seperate and independent nation. The Indians 
were not so lucky. Can you also save Canadian independence?
ENDTEXT
MOVEUNIT
unit=Artillery
owner=Americans
maprect
0,30,12,30,12,42,0,42
moveto
16,30
numbertomove=ALL
PLAYWAVEFILE
UK.WAV
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=British Inf.
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
CREATEUNIT
unit=B Dragoons
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=22
@THEN
MOVEUNIT
unit=ANYUNIT
owner=British
maprect
37,57,93,57,93,87,37,87
moveto
41,59
numbertomove=ALL
CREATEUNIT
unit=Congreve Rocket
owner=British
veteran=yes
homecity=none
locations
91,79
endlocations
@ENDIF

@IF
TURN
turn=23
@THEN
MOVEUNIT
unit=ANYUNIT
owner=British
maprect
37,57,93,57,93,87,37,87
moveto
41,59
numbertomove=ALL
@ENDIF

@IF
TURN
turn=24
@THEN
MOVEUNIT
unit=ANYUNIT
owner=British
maprect
37,57,93,57,93,87,37,87
moveto
41,59
numbertomove=ALL
@ENDIF

@IF
TURN
turn=26
@THEN
TEXT
An amphibious force under the command of Rear-Admiral Cockburn arrives
 to harrass the U.S. eastern seaboard. Will they burn Washington?
ENDTEXT
MOVEUNIT
unit=ANYUNIT
owner=British
maprect
37,57,93,57,93,87,37,87
moveto
41,59
numbertomove=ALL
PLAYWAVEFILE
UK.WAV
@ENDIF

@IF
TURN
turn=25
@THEN
MOVEUNIT
unit=ANYUNIT
owner=British
maprect
37,57,93,57,93,87,37,87
moveto
41,59
numbertomove=ALL
@ENDIF

@IF
TURN
turn=2
@THEN
TEXT
British General Wellington enters Madrid.
ENDTEXT
MOVEUNIT
unit=American Inf.
owner=Americans
maprect
0,30,12,30,12,42,0,42
moveto
16,30
numbertomove=ALL
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
TURN
turn=3
@THEN
TEXT
Napoleon enters Moscow.
ENDTEXT
PLAYWAVEFILE
FANFARE8.WAV
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
Napoleon begins his retreat from Russia.
ENDTEXT
@ENDIF

@IF
TURN
turn=6
@THEN
TEXT
French Army destroyed in Russia.
Napoleon returns to Paris to build another.
ENDTEXT
PLAYWAVEFILE
WINDY.WAV
@ENDIF

@IF
TURN
turn=16
@THEN
TEXT
Napoleon defeated at Liepzig by the allies.
He begins a fighting retreat to Paris.
ENDTEXT
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
TURN
turn=17
@THEN
TEXT
Wellington enters southern France.
ENDTEXT
PLAYWAVEFILE
FANFARE7.WAV
@ENDIF

@IF
TURN
turn=23
@THEN
TEXT
Paris falls to the Allies!
Napoleon abdicates.
ENDTEXT
PLAYWAVEFILE
CRWDBUGL.WAV
@ENDIF

@IF
NEGOTIATION
talker=Americans
talkertype=HumanOrComputer
listener=British
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
CHANGEMONEY
receiver=British
amount=30
MAKEAGGRESSION
who=Americans
whom=British
@ENDIF

@IF
CITYTAKEN
city=York
attacker=Americans
defender=British
@THEN
TEXT
York, the capital of Upper Canada, falls to the Americans!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERDEFENDER
amount=-50
PLAYWAVEFILE
USA.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Montreal
attacker=Americans
defender=British
@THEN
TEXT
Montreal, the largest Canadian city, falls to the Americans!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERDEFENDER
amount=-50
PLAYWAVEFILE
USA.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Quebec
attacker=British
defender=British
@THEN
TEXT
Quebec, the Capital of Lower Canada, falls to the Americans.
ENDTEXT
CHANGEMONEY
receiver=TRIGGERDEFENDER
amount=-50
PLAYWAVEFILE
USA.WAV
JUSTONCE
GIVETECHNOLOGY
receiver=Americans
technology=82
@ENDIF

@IF
CITYTAKEN
city=Boston
attacker=British
defender=Americans
@THEN
TEXT
Boston, cradle of the American Revolution, is captured by the British!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERDEFENDER
amount=-100
PLAYWAVEFILE
UK.WAV
JUSTONCE
GIVETECHNOLOGY
receiver=Americans
technology=82
@ENDIF

@IF
CITYTAKEN
city=New York
attacker=British
defender=Americans
@THEN
TEXT
New York, the greatest American city, is captured by the British!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERDEFENDER
amount=-200
PLAYWAVEFILE
UK.WAV
JUSTONCE
GIVETECHNOLOGY
receiver=Americans
technology=82
@ENDIF

@IF
CITYTAKEN
city=Philadelphia
attacker=British
defender=Americans
@THEN
TEXT
Philadelphia, the original American capital, is captured by the British!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERDEFENDER
amount=-100
PLAYWAVEFILE
UK.WAV
JUSTONCE
GIVETECHNOLOGY
receiver=Americans
technology=82
@ENDIF

@IF
CITYTAKEN
city=Washington
attacker=British
defender=Americans
@THEN
TEXT
Washington, the new American capital, is captured by the British. The White House and the 
Capitol Building are put to the torch!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERDEFENDER
amount=-100
PLAYWAVEFILE
UK.WAV
JUSTONCE
GIVETECHNOLOGY
receiver=Americans
technology=82
@ENDIF

@IF
TURN
turn=2
@THEN
MOVEUNIT
unit=Artillery
owner=Americans
maprect
0,30,12,30,12,42,0,42
moveto
16,30
numbertomove=ALL
@ENDIF

@IF
TURN
turn=9
@THEN
TEXT
The Americans organize a new army at Albany for the 1813 campaign.
ENDTEXT
MOVEUNIT
unit=ANYUNIT
owner=Americans
maprect
54,32,54,32,54,32,54,32
moveto
43,27
numbertomove=ALL
CREATEUNIT
unit=American Inf.
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
PLAYWAVEFILE
USA.WAV
JUSTONCE
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
unit=American Inf.
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
unit=American Inf.
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
unit=American Inf.
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
unit=Artillery
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
unit=Artillery
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
unit=Amer. Dragoons
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
TEXT
American reinforcements arrive at Albany and Pittsburg.
ENDTEXT
MOVEUNIT
unit=ANYUNIT
owner=Americans
maprect
54,32,54,32,54,32,54,32
moveto
54,12
numbertomove=ALL
CREATEUNIT
unit=American Inf.
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
PLAYWAVEFILE
USA.WAV
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
unit=American Inf.
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
unit=Artillery
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
unit=Amer. Dragoons
owner=Americans
veteran=no
homecity=none
locations
54,32
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
MOVEUNIT
unit=ANYUNIT
owner=Americans
maprect
24,46,24,46,24,46,24,46
moveto
10,40
numbertomove=ALL
CREATEUNIT
unit=American Inf.
owner=Americans
veteran=no
homecity=none
locations
24,46
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
unit=American Inf.
owner=Americans
veteran=no
homecity=none
locations
24,46
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
unit=Artillery
owner=Americans
veteran=no
homecity=none
locations
24,46
endlocations
@ENDIF

@IF
TURN
turn=21
@THEN
CREATEUNIT
unit=A Dragoons
owner=Americans
veteran=no
homecity=none
locations
24,46
endlocations
@ENDIF

@IF
TURN
turn=25
@THEN
CREATEUNIT
unit=Congreve Rocket
owner=British
veteran=yes
homecity=none
locations
64,2
endlocations
@ENDIF

@IF
TURN
turn=11
@THEN
TEXT
Commodore Perry takes command of the American flottila at Erie.
ENDTEXT
CREATEUNIT
unit=Comm. Peary
owner=Americans
veteran=no
homecity=none
locations
22,36
endlocations
PLAYWAVEFILE
USA.WAV
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=82
receiver=Americans
@THEN
TEXT
Peace talks between the British and American negotiators begin in Ghent, Belgium.
ENDTEXT
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=93
receiver=Americans
@THEN
TEXT
The Treaty of Ghent is signed by British and American negotiators. It musy still be ratified is 
ratified by London and Washington. Meanwhile the war drags on. 
ENDTEXT
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=92
receiver=Americans
@THEN
TEXT
YOU WERE WARNED!
ENDTEXT
PLAYWAVEFILE
CANADA.WAV
DESTROYACIVILIZATION
whom=British
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=92
receiver=Americans
@THEN
DESTROYACIVILIZATION
whom=Six Nations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=92
receiver=Americans
@THEN
DESTROYACIVILIZATION
whom=Americans
@ENDIF

@IF
SCENARIOLOADED
@THEN
PLAYWAVEFILE
CANADA.WAV
DONTPLAYWONDERS
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=91
receiver=Americans
@THEN
TEXT
The Treaty of Ghent is ratified by London and Washington! Because of slow communications, the 
battle of New Orleans is fought anyway. It is a meaningless victory for the Americans.
(This is the last turn. Click on 'retire' now to get your score.)
ENDTEXT
PLAYWAVEFILE
CRWDBUGL.WAV
GIVETECHNOLOGY
receiver=Americans
technology=92
@ENDIF

@ENDEVENTS
